From CaptionsRush to a Complete Platform

A 5-year vision to solve gaming accessibility across ALL disabilities

1

Year 1 - 2025: Audio Accessibility

50K users • $500K ARR

Product: CaptionsRush

Real-time transcription of Discord voice chat, displayed in-game. 50+ languages, <500ms latency, fully customizable.

Target Games: Team-based games (Valorant, CS:GO, Overwatch, Apex)

Launch: Q1 2025

Prove the platform concept. Build community. Establish partnerships.

Learn more about CaptionsRush →
2

Year 2 - 2026: Visual Accessibility

100K+ users • $2M+ ARR

Product: Visual Accessibility Suite

High-contrast overlays, text-to-speech menus, audio descriptions for cinematic moments.

Target Games: Narrative & single-player games

Status: In development

Double audience. Validate multi-product approach. Expand game genres.

3

Year 3 - 2026-27: Motor Accessibility

150K+ users • $4M+ ARR

Product: Motor Accessibility Tools

Eye-tracking integration, one-handed layouts, button remapping, adaptive controller support.

Target Games: Action & fighting games

Status: In development

Integrate with major controllers. Open action/fighting game market.

4

Year 4 - 2027-28: Cognitive Accessibility

200K+ users • $6M+ ARR

Product: Cognitive Accessibility Engine

Dynamic difficulty, UI simplification, pacing controls, AI-powered guidance.

Target Games: Strategy, RPGs, puzzle games

Status: In development

AI+accessibility integration. Expand to strategy/RPGs.

5

Year 5 - 2028+: Community Platform

300K+ users • $10M+ ARR

Product: Creator & Community Platform

Accessible tournaments, creator monetization, peer support, streamer tools.

Target Games: All genres, esports focus

Status: In development

Shift from tools to platform. Become essential layer for inclusive gaming.

Equal Gaming becomes as essential to gaming as Xbox Live or PlayStation Network—the accessibility layer every player uses.

Ready to Join the Journey?

Be part of building the future of accessible gaming. Try CaptionsRush today.