About Equal Gaming
We're building the accessibility platform for gaming. One platform. Multiple solutions. For all disabilities.
Our Mission
Equal Gaming builds accessibility tools so 1 billion disabled players can compete, create, and belong. We don't prioritize one disability over another. We solve for all of them.
The Problem
1 billion disabled people worldwide love video games. Yet 81% face accessibility barriers. 39% have abandoned games due to inaccessibility.
Gaming companies treat accessibility as an afterthought—a checklist item, not a design principle. They build for able-bodied players, then scramble to add accessibility features. That's backwards.
Our Solution
Equal Gaming builds the comprehensive accessibility platform for gaming. We design for accessibility from day one, not as an afterthought.
We're building multiple products across visual, motor, cognitive, and hearing disabilities. CaptionsRush is our first product. More are coming.
Universal Design First
We design for accessibility from day one, not as an afterthought. This benefits everyone—blind and sighted, deaf and hearing, disabled and non-disabled players.
Community-Led Design
Every product is designed with disabled gamers, not for them. We have a community board directing product roadmap. Real disabled gamers test features at every milestone.
Multi-Disability Focus
We don't pick winners. Visual, motor, cognitive, hearing, invisible disabilities—we solve for all of them. Players often have multiple disabilities. We design for complexity.
Sustainable Business
We're building a profitable company, not a charity. Freemium SaaS, enterprise partnerships, creator monetization. We're here for the long term.
Regulatory Leadership
We partner with regulators, disability orgs, and platforms. We're not just building products—we're shaping accessibility standards.
Oren Lande
Founder & CEO
Equal Gaming was founded by Oren Lande, a lifelong gamer and accessibility advocate who saw how the gaming industry systematically excluded disabled players—not out of malice, but through design decisions that assumed all players are able-bodied.
Inspired by conversations with disabled gamers across all disability types, he created Equal Gaming to build the first comprehensive accessibility platform for gaming. CaptionsRush is our first product, proving the platform concept works.
We're building tools that let 1 billion disabled players compete, create, and belong in gaming. Disability is a design problem, not a user problem. We're fixing that.
Our Values
Inclusive Design
"Nothing about us without us"
Global Impact
50+ languages, worldwide partnerships
Ethical Growth
Freemium, transparent, community-led
Community First
Your feedback shapes our roadmap
Equal Gaming becomes as essential to gaming as Xbox Live or PlayStation Network—the accessibility layer every player uses.