CaptionsRush Technology

Real-time voice-to-text technology built specifically for multiplayer gaming.

CaptionsRush Technical Specifications

CaptionsRush is built with gaming performance in mind, delivering real-time voice-to-text capabilities that integrate seamlessly into multiplayer gaming experiences.

Under 200ms Latency

Near-instantaneous processing ensures captions appear in real-time, matching the pace of fast-paced multiplayer communication.

  • • Real-time audio stream processing
  • • Optimized transcription pipeline
  • • Minimal buffering delays
  • • Sub-200ms end-to-end latency

High Accuracy in Chaotic Audio

Advanced algorithms maintain high accuracy even when multiple speakers, game sounds, and background noise are present.

  • • Noise filtering and suppression
  • • Speaker separation technology
  • • Context-aware transcription
  • • Gaming-specific language models

Low Overhead

Designed for minimal performance impact, ensuring smooth gameplay without frame drops or system lag.

  • • Efficient resource utilization
  • • Optimized CPU and memory usage
  • • Background processing
  • • Minimal GPU impact

Key Features

Speaker Labeling

Identify who's speaking to improve team coordination and communication clarity in multiplayer scenarios.

Adjustable Overlays

Customize caption position, size, font, and appearance to match your gaming setup and visual preferences.

Unity + Unreal SDK

Easy integration with popular game engines. Developer-friendly SDK coming soon for seamless studio integration.

Real-Time Performance

Optimized for gaming environments with minimal latency and maximum accuracy, even in chaotic audio conditions.

Technical Confidentiality

For competitive and security reasons, detailed technical implementation, architecture diagrams, and code examples are not publicly available. This page provides a conceptual overview suitable for understanding our approach at a high level. For technical discussions regarding integration or partnerships, please contact us directly.

Current Status

CaptionsRush delivers under 200ms latency with high accuracy in chaotic audio environments. We have speaker labeling, adjustable overlays, and low overhead performance. The Unity + Unreal SDK is coming soon, and we're opening Studio Pilots for early access partners.

Under 200ms Latency

High Accuracy

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SDK Coming Soon

Join Our Studio Pilot

We're opening a small number of early pilots with studios who want to shape the future of gaming accessibility. Pilot partners receive early access, direct technical support, and influence on our SDK roadmap.

Join our Pilot for CaptionsRush