Real-time voice-to-text technology built specifically for multiplayer gaming.
CaptionsRush is built with gaming performance in mind, delivering real-time voice-to-text capabilities that integrate seamlessly into multiplayer gaming experiences.
Near-instantaneous processing ensures captions appear in real-time, matching the pace of fast-paced multiplayer communication.
Advanced algorithms maintain high accuracy even when multiple speakers, game sounds, and background noise are present.
Designed for minimal performance impact, ensuring smooth gameplay without frame drops or system lag.
Identify who's speaking to improve team coordination and communication clarity in multiplayer scenarios.
Customize caption position, size, font, and appearance to match your gaming setup and visual preferences.
Easy integration with popular game engines. Developer-friendly SDK coming soon for seamless studio integration.
Optimized for gaming environments with minimal latency and maximum accuracy, even in chaotic audio conditions.
For competitive and security reasons, detailed technical implementation, architecture diagrams, and code examples are not publicly available. This page provides a conceptual overview suitable for understanding our approach at a high level. For technical discussions regarding integration or partnerships, please contact us directly.
CaptionsRush delivers under 200ms latency with high accuracy in chaotic audio environments. We have speaker labeling, adjustable overlays, and low overhead performance. The Unity + Unreal SDK is coming soon, and we're opening Studio Pilots for early access partners.
Under 200ms Latency
High Accuracy
SDK Coming Soon
We're opening a small number of early pilots with studios who want to shape the future of gaming accessibility. Pilot partners receive early access, direct technical support, and influence on our SDK roadmap.
Join our Pilot for CaptionsRush